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Victory
13:9
Matchmaking (Competitive) (CS2)
MR12
EU West
Mirage
Master Guardian 1
Iceman
22 / 7 / 15
+8.62

Consistency

+1.81
Leetify Rating
+8.62
Overperforming
+0.73
T Rating
+7.46
Overperforming
+2.88
CT Rating
+10.01
Overperforming

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Retakes
Retakes
+58.94

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
+44.09

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+34.12

Getting the first kill or being the first death in the round

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Clutches
Clutches
+21.85

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+17.90

Dealing damage which helped your teammate get a kill

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Traded
Traded
+12.12

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+3.01

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
-0.77

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-1.72

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
-45.00
T
Round 1
Lost
-2.06
Average
-2.06
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-1.57
Average
-1.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-29.66
Poor
+2.59
Damage Assists
-32.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
+13.12
Good
+18.07
Opening Duels
-4.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Lost
-16.10
Subpar
-16.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+16.95
Good
+6.38
Mid-round K/D
+5.66
Traded
+4.91
Damage Assists
Watch Round in 2D Replay
T
Round 8
Lost
+8.53
Average
+36.99
Mid-round K/D
-28.46
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+0.17
Average
+6.46
Traded
-6.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+20.20
Good
+16.05
Opening Duels
+4.15
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+12.41
Good
+11.78
Mid-round K/D
+0.63
Damage Assists
Watch Round in 2D Replay
T
Round 12
Won
+67.47
Great
+28.79
Clutches
+27.69
Afterplants
+10.75
Mid-round K/D
+0.24
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+89.33
Great
+58.94
Retakes
+29.10
Mid-round K/D
+1.29
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
-31.34
Poor
-1.72
Enemy saved round 13
-29.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+14.52
Good
+14.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-4.88
Average
-4.88
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-0.20
Average
-0.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-2.56
Average
+1.45
Damage Assists
-4.01
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-19.08
Subpar
+0.95
Damage Assists
-20.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+16.69
Good
+16.69
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+8.12
Average
+3.25
Damage Assists
+3.01
Flash Assists
+1.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+29.48
Great
+26.89
Mid-round K/D
+2.59
Damage Assists
Watch Round in 2D Replay
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