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Victory
13:0
Matchmaking (Premier) (CS2)
MR12
EU North
Ancient
Green
5 / 1 / 3
+3.70

Consistency

-1.03
Leetify Rating
+3.70
Overperforming
-2.63
T Rating
+4.01
Overperforming
+0.60
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Opening Duels
Opening Duels
+21.69

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+17.12

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+9.68

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+0.23

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.19

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-0.77

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+38.00
+36.00
+34.00
+32.00
+30.00
+28.00
+26.00
+24.00
+22.00
+20.00
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
T
Round 1
Won
+37.43
Great
+21.61
Opening Duels
+17.12
Mid-round K/D
+0.23
Damage Assists
+0.19
Traded
-1.72
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+11.40
Good
+11.40
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
-0.77
Average
-0.77
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Won
+0.08
Average
+0.08
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
Round
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