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Victory
13:8
FACEIT (CS2)
MR12
Inferno
Faceit Level 8
HybridBeing
11 / 6 / 12
-2.34

Consistency

-0.42
Leetify Rating
-2.34
On par
+0.52
T Rating
+1.28
On par
-1.32
CT Rating
-7.17
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Damage Assists
Damage Assists
+21.96

Dealing damage which helped your teammate get a kill

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Traded
Traded
+13.59

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+8.86

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+4.30

Opponents that died while blind to your flashbangs

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Afterplants
Afterplants
-7.57

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-8.33

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-12.17

Rating gained or lost as a CT after the bomb was planted

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Clutches
Clutches
-12.42

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-23.55

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-33.86

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
T
Round 1
Lost
+2.62
Average
+12.69
Mid-round K/D
+2.35
Damage Assists
-12.42
Clutches
Watch Round in 2D Replay
T
Round 2
Won
-13.87
Subpar
+4.68
Traded
+0.47
Damage Assists
-19.02
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+2.02
Average
+2.02
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+3.23
Average
+8.85
Mid-round K/D
+4.36
Traded
+2.25
Damage Assists
-0.73
Enemy saved round 3
-11.50
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+0.21
Average
+0.21
Damage Assists
+0.00
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
-15.75
Subpar
+2.14
Traded
+0.07
Damage Assists
-1.73
Enemy saved round 5
-16.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+4.62
Average
+2.87
Mid-round K/D
+1.56
Damage Assists
+0.19
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+8.48
Average
+4.53
Damage Assists
+4.30
Flash Assists
+1.72
Afterplants
-2.07
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Won
-7.94
Average
+2.41
Traded
-3.80
Enemy saved round 8
-6.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 11
Lost
-5.95
Average
-5.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+37.69
Great
+37.69
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
-32.86
Poor
+2.54
Damage Assists
-35.40
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-4.91
Average
-4.91
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-22.31
Subpar
-22.31
Opening Duels
Watch Round in 2D Replay
CT
Round 16
Lost
+3.62
Average
+7.47
Opening Duels
-3.85
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-3.41
Average
-3.41
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+15.33
Good
+8.86
Saving
+4.71
Damage Assists
+1.76
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-1.05
Average
+2.46
Damage Assists
-3.51
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-19.77
Subpar
-19.77
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+0.81
Average
+0.81
Damage Assists
Watch Round in 2D Replay
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