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Victory
13:11
Matchmaking (Premier) (CS2)
MR12
Falkenstein
Inferno
19,479
CS2.ME I eXeLance;
20 / 4 / 16
-1.20

Consistency

+3.34
Leetify Rating
-1.20
Underperforming
+2.51
T Rating
+2.93
On par
+4.11
CT Rating
-5.34
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Clutches
Clutches
+17.39

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+14.93

Dealing damage which helped your teammate get a kill

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Traded
Traded
+11.74

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.79

Opponents that died while blind to your flashbangs

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Mid-round K/D
Mid-round K/D
+1.83

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+0.01

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-4.40

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-17.34

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-22.53

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-33.28

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
-17.17
Subpar
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-15.67
Subpar
+6.36
Traded
+3.54
Damage Assists
-25.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-5.43
Average
+3.68
Opening Duels
+0.94
Traded
-10.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+5.82
Average
+5.39
Afterplants
+0.43
Damage Assists
Watch Round in 2D Replay
T
Round 5
Won
+37.57
Great
+20.23
Mid-round K/D
+19.66
Opening Duels
+0.64
Afterplants
-2.96
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
-3.21
Average
+15.90
Mid-round K/D
+1.84
Damage Assists
-20.95
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+12.58
Good
+15.11
Mid-round K/D
-2.53
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-10.36
Average
+8.66
Clutches
-19.02
Saving
Watch Round in 2D Replay
T
Round 9
Won
+24.00
Good
+11.52
Saving
+10.77
Mid-round K/D
+1.60
Damage Assists
+0.11
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
-27.26
Poor
+0.08
Damage Assists
-1.44
Enemy saved round 9
-25.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-13.66
Subpar
+4.44
Traded
-18.10
Opening Duels
Watch Round in 2D Replay
T
Round 12
Won
+47.97
Great
+47.97
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-3.09
Average
-3.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-0.81
Average
-0.81
Clutches
Watch Round in 2D Replay
CT
Round 15
Lost
+0.41
Average
+0.46
Damage Assists
-0.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-10.22
Average
+1.30
Damage Assists
-11.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-6.51
Average
-6.51
Retakes
Watch Round in 2D Replay
CT
Round 18
Lost
-5.55
Average
-5.55
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
-10.07
Average
+7.51
Saving
+1.68
Damage Assists
-19.26
Opening Duels
Watch Round in 2D Replay
CT
Round 20
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 21
Lost
-14.64
Subpar
+4.00
Damage Assists
-18.64
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-0.93
Average
+9.54
Clutches
-10.47
Retakes
Watch Round in 2D Replay
CT
Round 23
Won
-19.26
Subpar
-19.26
Opening Duels
Watch Round in 2D Replay
CT
Round 24
Won
+6.63
Average
+3.84
Mid-round K/D
+2.79
Flash Assists
Watch Round in 2D Replay
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