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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US Southwest
Inferno
22,563
KHOATUM⛟
18 / 6 / 12
+2.22

Consistency

+0.53
Leetify Rating
+2.22
On par
-0.70
T Rating
+2.70
Overperforming
+1.85
CT Rating
+1.57
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Mid-round K/D
Mid-round K/D
+49.07

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+30.63

Dealing damage which helped your teammate get a kill

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Saving
Saving
+21.88

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
+12.78

Getting the first kill or being the first death in the round

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Traded
Traded
+6.48

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.80

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-0.06

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-5.34

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-20.51

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-50.21

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
-55.00
T
Round 1
Won
+17.51
Good
+16.12
Afterplants
+1.39
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-2.00
Average
+3.50
Opening Duels
+1.63
Traded
-7.13
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-0.50
Average
+19.78
Damage Assists
+11.97
Mid-round K/D
-32.25
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+9.35
Average
+12.34
Mid-round K/D
+1.84
Traded
+0.95
Damage Assists
-5.78
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-16.62
Subpar
+9.28
Opening Duels
-25.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-0.06
Average
-0.06
Clutches
Watch Round in 2D Replay
T
Round 7
Won
-0.96
Average
+0.87
Traded
+0.55
Damage Assists
-2.38
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+1.09
Average
+1.09
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
-4.57
Average
+0.77
Mid-round K/D
-5.34
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Lost
+25.47
Good
+22.17
Mid-round K/D
+3.30
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
-7.23
Average
+2.14
Traded
-9.37
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+10.93
Average
+8.24
Mid-round K/D
+2.69
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
+3.48
Average
+3.37
Mid-round K/D
+0.11
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Lost
+5.99
Average
+7.17
Mid-round K/D
+3.95
Damage Assists
-5.13
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-41.56
Poor
-41.56
Retakes
Watch Round in 2D Replay
CT
Round 16
Lost
+6.76
Average
+10.28
Saving
-3.52
Retakes
Watch Round in 2D Replay
CT
Round 17
Won
+19.70
Good
+11.60
Saving
+7.50
Mid-round K/D
+0.60
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 19
Won
+5.60
Average
+3.80
Mid-round K/D
+1.80
Flash Assists
Watch Round in 2D Replay
CT
Round 20
Won
+14.14
Good
+14.14
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+0.00
Average
Watch Round in 2D Replay
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