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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
US North Central
Nuke
Beta_Male_Talent
13 / 6 / 6
+5.89

Consistency

+1.98
Leetify Rating
+5.89
Overperforming
+2.01
T Rating
+7.87
Overperforming
+1.96
CT Rating
-2.03
Underperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Afterplants
Afterplants
+30.18

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
+21.58

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+20.85

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+15.71

Dealing damage which helped your teammate get a kill

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Traded
Traded
+10.22

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+9.22

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-19.44

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Won
+1.84
Average
+1.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-4.64
Average
+1.30
Traded
+0.35
Damage Assists
-6.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 4
Won
+19.78
Good
+17.50
Mid-round K/D
+2.28
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+14.11
Good
+14.11
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-25.73
Subpar
+4.26
Traded
+1.66
Damage Assists
-31.65
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
-10.54
Average
+3.28
Traded
-13.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+6.23
Average
+6.23
Damage Assists
Watch Round in 2D Replay
T
Round 9
Lost
-24.47
Subpar
-24.47
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
+2.91
Average
+18.16
Mid-round K/D
+9.22
Saving
-24.47
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+98.42
Great
+52.37
Afterplants
+46.05
Clutches
Watch Round in 2D Replay
T
Round 12
Won
+16.51
Good
+34.43
Mid-round K/D
+1.52
Damage Assists
-19.44
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
-10.74
Average
+3.84
Damage Assists
+1.38
Traded
-15.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+2.53
Average
+2.53
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+2.11
Average
+2.11
Damage Assists
Watch Round in 2D Replay
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