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Victory
13:9
Matchmaking (Premier) (CS2)
MR12
South Africa
Inferno
18,775
Yeona ☽
24 / 5 / 11
+2.13

Consistency

+2.51
Leetify Rating
+2.13
On par
+2.68
T Rating
+1.98
On par
+2.35
CT Rating
+2.31
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Damage Assists
Damage Assists
+20.42

Dealing damage which helped your teammate get a kill

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Saving
Saving
+18.20

Carrying guns and equipment forward into the next round when your team lost

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Mid-round K/D
Mid-round K/D
+17.56

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+17.49

Getting the first kill or being the first death in the round

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Traded
Traded
+9.57

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+6.75

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+1.05

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-16.32

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-27.92

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+44.00
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
T
Round 1
Lost
-13.87
Subpar
-13.87
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-5.06
Average
-5.06
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+4.65
Average
+4.48
Damage Assists
+0.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-2.45
Average
-2.45
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-17.58
Subpar
-17.58
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-1.57
Average
+3.75
Damage Assists
+3.31
Traded
-8.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+10.12
Average
+10.06
Mid-round K/D
+0.06
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+5.51
Average
+4.64
Opening Duels
+0.87
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
+3.91
Average
+14.25
Opening Duels
-10.34
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
+6.54
Average
+9.42
Saving
+5.64
Damage Assists
-8.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+32.86
Great
+22.31
Mid-round K/D
+6.26
Traded
+4.29
Damage Assists
Watch Round in 2D Replay
T
Round 12
Won
+0.67
Average
+0.67
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+21.65
Good
+21.65
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+0.47
Average
+0.24
Mid-round K/D
+0.23
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Lost
-5.43
Average
-5.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+4.86
Average
+4.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+8.35
Average
+7.30
Mid-round K/D
+1.05
Flash Assists
Watch Round in 2D Replay
CT
Round 18
Won
-16.12
Subpar
+1.74
Damage Assists
-17.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+8.55
Average
+4.85
Mid-round K/D
+3.66
Opening Duels
+0.04
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Lost
-26.50
Subpar
-26.50
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
+8.44
Average
+6.75
Retakes
+1.69
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+18.80
Good
+9.83
Mid-round K/D
+8.78
Saving
+0.19
Damage Assists
Watch Round in 2D Replay
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