Expected Outcome
Win
Loss
Average Rating
Winning Team
Losing Team
Rating Spread
Expected Round Differential
42%
13 - ≤7
7%
13 - 8
13 - 9
13 - 10
13%
13 - 11
6%
OT
4%
11 - 13
10 - 13
3%
9 - 13
2%
8 - 13
≤7 - 13
Dealing damage which helped your teammate get a kill
Carrying guns and equipment forward into the next round when your team lost
Winning rounds as the last player alive on your team
Rating gained or lost as a CT after the bomb was planted
Getting the first kill or being the first death in the round
Fights occurring after the opening duel but before the bomb plant