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Victory
13:11
Esplay (CS2)
MR12
Mirage
1,661
SparkIt
18 / 4 / 17
+2.20

Consistency

-2.08
Leetify Rating
+2.20
Overperforming
-1.80
T Rating
+1.41
Overperforming
-2.39
CT Rating
+2.99
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Clutches
Clutches
+39.46

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+34.94

Dealing damage which helped your teammate get a kill

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Traded
Traded
+10.31

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+3.88

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-3.33

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-4.39

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-6.78

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-10.43

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+2.00
Average
+2.00
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
-14.65
Subpar
+2.06
Damage Assists
-16.71
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-13.13
Subpar
+5.49
Damage Assists
-18.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-0.34
Average
-0.34
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-10.87
Average
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 6
Lost
+8.74
Average
+11.36
Mid-round K/D
-2.62
Saving
Watch Round in 2D Replay
T
Round 7
Lost
-13.04
Subpar
+6.50
Saving
-19.54
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+27.94
Great
+16.76
Mid-round K/D
+11.18
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
+8.28
Average
+28.43
Mid-round K/D
-20.15
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
+28.38
Great
+32.33
Mid-round K/D
-3.95
Clutches
Watch Round in 2D Replay
T
Round 11
Won
+20.66
Good
+19.52
Mid-round K/D
+1.14
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
-27.00
Poor
-3.33
Enemy saved round 11
-23.67
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-0.22
Average
-0.22
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
-10.43
Average
-10.43
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-10.25
Average
-10.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-27.14
Poor
+5.56
Traded
+1.14
Damage Assists
-33.84
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+9.80
Average
+9.80
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+26.93
Great
+22.27
Damage Assists
+4.66
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+7.48
Average
+7.48
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 21
Won
-12.30
Subpar
+4.75
Traded
+1.80
Damage Assists
-18.85
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+64.12
Great
+64.12
Clutches
Watch Round in 2D Replay
CT
Round 23
Won
+0.84
Average
+0.84
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Lost
-13.01
Subpar
+0.18
Damage Assists
-13.19
Mid-round K/D
Watch Round in 2D Replay
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