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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
South Africa
Inferno
dedpool
4 / 1 / 6
+4.17

Consistency

-0.01
Leetify Rating
+4.17
Overperforming
-0.97
T Rating
-4.18
Underperforming
+0.86
CT Rating
+37.60
Overperforming

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Clutches
Clutches
+75.19

Winning rounds as the last player alive on your team

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Traded
Traded
+5.11

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+3.29

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.29

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-42.13

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Won
+2.29
Average
+2.00
Damage Assists
+0.29
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.75
Average
+0.75
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-24.26
Subpar
-24.26
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Won
-12.22
Subpar
+5.11
Traded
+1.29
Damage Assists
-18.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round 11
Lost
+0.00
Average
Watch Round in 2D Replay
Round 12
Lost
+0.00
Average
Watch Round in 2D Replay
Round 13
Lost
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Won
+75.19
Great
+75.19
Clutches
Watch Round in 2D Replay
CT
Round 15
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
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8
9
10
11
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14
15