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Tie
12:12
Matchmaking (Competitive) (CS2)
MR12
US South Central
Cache
Silver 1
elevate
23 / 6 / 16
+3.09

Consistency

+2.14
Leetify Rating
+3.09
On par
+2.05
T Rating
+5.06
On par
+2.22
CT Rating
+1.12
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Mid-round K/D
Mid-round K/D
+51.21

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+21.04

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+17.82

Getting the first kill or being the first death in the round

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Traded
Traded
+11.36

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+8.02

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+4.13

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.23

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-11.93

Winning rounds as the last player alive on your team

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Retakes
Retakes
-24.16

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Won
+38.36
Great
+17.82
Opening Duels
+13.32
Afterplants
+7.22
Traded
Watch Round in 2D Replay
T
Round 2
Won
+15.49
Good
+15.49
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-0.46
Average
+20.33
Mid-round K/D
-20.79
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+26.75
Good
+26.75
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-6.49
Average
+0.21
Damage Assists
-6.70
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-11.90
Subpar
-11.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-1.66
Average
+1.12
Traded
-2.78
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-0.49
Average
+0.14
Flash Assists
-0.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-10.58
Average
+3.02
Traded
+2.45
Damage Assists
-16.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
+14.01
Good
+16.63
Mid-round K/D
-2.62
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-24.79
Subpar
+11.09
Mid-round K/D
-35.88
Clutches
Watch Round in 2D Replay
T
Round 12
Won
+22.55
Good
+22.55
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-14.02
Subpar
-14.02
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-16.65
Subpar
+3.05
Damage Assists
-19.70
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+15.05
Good
+15.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.18
Average
-0.18
Clutches
Watch Round in 2D Replay
CT
Round 17
Lost
-6.88
Average
-6.88
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+60.87
Great
+60.87
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+17.64
Good
+12.18
Mid-round K/D
+4.25
Damage Assists
+1.21
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
+13.96
Good
+14.90
Mid-round K/D
+2.29
Retakes
-3.23
Enemy saved round 19
Watch Round in 2D Replay
CT
Round 21
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 22
Won
-20.81
Subpar
+11.08
Damage Assists
-31.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-20.78
Subpar
-20.78
Retakes
Watch Round in 2D Replay
CT
Round 24
Won
-14.73
Subpar
+3.99
Flash Assists
-18.72
Mid-round K/D
Watch Round in 2D Replay
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