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Victory
13:1
Matchmaking (Premier) (CS2)
MR12
South Africa
Ancient
33,590
Assassinz
14 / 4 / 3
+13.52

Consistency

+4.54
Leetify Rating
+13.52
Overperforming
+4.95
T Rating
+14.02
Overperforming
+4.11
CT Rating
+10.53
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Mid-round K/D
Mid-round K/D
+74.18

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
+67.52

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+19.26

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+10.75

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+10.47

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+7.10

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.07

Rating given back to you when your death helped a teammate get a kill

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Won
+21.22
Good
+18.74
Mid-round K/D
+2.48
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+5.41
Average
+5.41
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+13.36
Good
+11.34
Mid-round K/D
+2.02
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
+43.65
Great
+28.77
Mid-round K/D
+11.84
Afterplants
+3.04
Flash Assists
Watch Round in 2D Replay
T
Round 6
Won
+6.45
Average
+5.11
Afterplants
+1.34
Flash Assists
Watch Round in 2D Replay
T
Round 7
Won
+71.59
Great
+67.52
Clutches
+2.29
Damage Assists
+1.78
Flash Assists
Watch Round in 2D Replay
T
Round 8
Won
+12.16
Good
+12.16
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+4.59
Average
+4.59
Flash Assists
Watch Round in 2D Replay
T
Round 10
Won
+0.29
Average
+0.29
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-19.72
Subpar
-19.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+9.29
Average
+9.05
Mid-round K/D
+0.24
Damage Assists
Watch Round in 2D Replay
CT
Round 13
Won
+16.02
Good
+14.08
Mid-round K/D
+1.94
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+5.04
Average
+5.06
Opening Duels
+0.15
Damage Assists
+0.07
Traded
-0.24
Mid-round K/D
Watch Round in 2D Replay
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