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Victory
13:8
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Grail
Gold Nova Master
.:{$!k}:. Killa`
13 / 3 / 13
-2.34

Consistency

+0.42
Leetify Rating
-2.34
Underperforming
+0.04
T Rating
+0.18
On par
+0.80
CT Rating
-5.71
Underperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Mid-round K/D
Mid-round K/D
+25.00

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+23.65

Carrying guns and equipment forward into the next round when your team lost

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Damage Assists
Damage Assists
+10.53

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+7.51

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+0.35

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-7.54

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-11.77

Rating gained or lost as a CT after the bomb was planted

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Opening Duels
Opening Duels
-14.71

Getting the first kill or being the first death in the round

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Clutches
Clutches
-82.21

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
T
Round 1
Lost
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Lost
-13.23
Subpar
-13.23
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-14.60
Subpar
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
-10.60
Average
+2.96
Damage Assists
-13.56
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Won
+0.21
Average
+0.21
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
-10.64
Average
-2.50
Enemy saved round 6
-8.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+35.80
Great
+35.80
Clutches
Watch Round in 2D Replay
T
Round 9
Won
-4.74
Average
-4.74
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
-0.35
Average
+0.45
Damage Assists
+0.35
Traded
-1.15
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+23.35
Good
+16.05
Opening Duels
+7.30
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+13.16
Good
+18.20
Mid-round K/D
+0.00
Damage Assists
-5.04
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Lost
-6.89
Average
-6.89
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
+4.21
Average
+5.22
Mid-round K/D
+2.46
Clutches
-3.47
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+5.17
Average
+7.66
Saving
+2.96
Damage Assists
-5.45
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
+26.02
Good
+26.02
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-14.49
Subpar
+3.73
Damage Assists
-18.22
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-0.39
Average
+0.62
Clutches
-1.01
Retakes
Watch Round in 2D Replay
CT
Round 19
Lost
+6.62
Average
+7.02
Saving
-0.40
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-41.07
Poor
+8.97
Saving
-50.04
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
-30.57
Poor
+21.37
Mid-round K/D
+0.43
Damage Assists
-52.37
Clutches
Watch Round in 2D Replay
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