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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
US South Central
Dust2
18,823
Nutmax
15 / 5 / 8
+2.00

Consistency

+0.40
Leetify Rating
+2.00
On par
-0.80
T Rating
+1.09
On par
+1.68
CT Rating
+5.66
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Mid-round K/D
Mid-round K/D
+52.47

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+35.94

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+10.42

Dealing damage which helped your teammate get a kill

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Traded
Traded
+10.41

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.32

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-4.06

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-5.77

Getting the first kill or being the first death in the round

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Clutches
Clutches
-70.72

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
Round 1
Lost
-33.10
Poor
+31.72
Afterplants
+5.90
Mid-round K/D
-70.72
Clutches
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Round 2
Lost
+23.81
Good
+23.62
Mid-round K/D
+0.19
Damage Assists
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Round 3
Lost
-19.76
Subpar
-19.76
Opening Duels
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Round 4
Lost
+0.08
Average
+0.08
Damage Assists
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Round 5
Lost
+33.49
Great
+19.24
Afterplants
+14.25
Opening Duels
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Round 6
Lost
-4.03
Average
+0.03
Damage Assists
-4.06
Enemy saved round 5
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Round 7
Lost
-0.08
Average
+3.92
Damage Assists
+2.55
Traded
-6.55
Afterplants
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Round 8
Lost
-17.99
Subpar
-17.99
Opening Duels
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Round 9
Lost
-3.36
Average
+2.79
Traded
+1.32
Flash Assists
-7.47
Afterplants
Watch Round in 2D Replay
Round 10
Lost
+27.74
Great
+15.65
Opening Duels
+12.09
Afterplants
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Round 11
Lost
+1.63
Average
+1.63
Afterplants
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Round 12
Lost
+4.60
Average
+14.25
Opening Duels
+5.07
Traded
-14.72
Afterplants
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Round 13
Lost
+23.28
Good
+22.75
Mid-round K/D
+0.53
Damage Assists
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Round 14
Lost
-18.40
Subpar
+3.91
Damage Assists
-22.31
Opening Duels
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Round 15
Lost
+12.10
Good
+10.14
Opening Duels
+1.76
Damage Assists
+0.20
Mid-round K/D
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