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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US Southeast
Inferno
18,608
xavier.!!
23 / 8 / 12
+13.31

Consistency

-0.61
Leetify Rating
+13.31
Overperforming
-0.72
T Rating
+6.21
Overperforming
-0.51
CT Rating
+22.76
Overperforming

Rating Gained & Lost

+205.00
+164.00
+123.00
+82.00
+41.00
+0.00
-41.00
-82.00
-123.00
-164.00
-205.00
Mid-round K/D
Mid-round K/D
+201.90

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
+42.50

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+27.56

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+10.91

Opponents that died while blind to your flashbangs

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Traded
Traded
+9.43

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
+3.77

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-1.41

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-15.26

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Lost
+1.14
Average
+25.15
Mid-round K/D
-24.01
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+1.14
Average
+1.14
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+9.72
Average
+5.92
Mid-round K/D
+3.77
Opening Duels
+0.03
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.63
Average
+8.27
Damage Assists
-1.41
Enemy saved round 3
-6.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.95
Average
+0.76
Afterplants
+0.19
Damage Assists
Watch Round in 2D Replay
T
Round 6
Lost
-21.27
Subpar
-21.27
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-22.55
Subpar
+3.26
Flash Assists
-25.81
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+77.16
Great
+58.38
Mid-round K/D
+18.78
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+7.54
Average
+5.60
Mid-round K/D
+1.91
Flash Assists
+0.03
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 11
Won
+20.09
Good
+24.40
Mid-round K/D
+6.51
Damage Assists
-10.82
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-0.00
Average
+7.26
Damage Assists
+2.73
Traded
-9.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-0.66
Average
-0.66
Clutches
Watch Round in 2D Replay
CT
Round 14
Lost
-2.27
Average
+0.35
Damage Assists
-2.62
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+6.10
Average
+6.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-0.85
Average
-0.85
Clutches
Watch Round in 2D Replay
CT
Round 17
Won
+104.34
Great
+56.44
Mid-round K/D
+44.01
Clutches
+3.70
Flash Assists
+0.19
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Won
+35.64
Great
+32.51
Mid-round K/D
+3.13
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
+1.31
Average
+1.31
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.23
Average
+6.70
Traded
+0.49
Damage Assists
-6.96
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+61.01
Great
+58.97
Mid-round K/D
+2.04
Flash Assists
Watch Round in 2D Replay
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