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Victory
9:1
Matchmaking (Premier) (CS2)
MR12
US North Central
Dust2
8,602
Evil Chuck
14 / 3 / 2
+13.05

Consistency

-0.54
Leetify Rating
+13.05
Overperforming
-0.79
T Rating
+13.05
Overperforming
-0.28
CT Rating
+0.00
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Mid-round K/D
Mid-round K/D
+76.76

Fights occurring after the opening duel but before the bomb plant

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Clutches
Clutches
+28.03

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
+21.28

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+6.99

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+3.46

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-6.00

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+42.50
+40.00
+37.50
+35.00
+32.50
+30.00
+27.50
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
T
Round 1
Won
+40.94
Great
+40.94
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+6.50
Average
+4.56
Opening Duels
+1.94
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-12.60
Subpar
+0.27
Damage Assists
-12.87
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+19.75
Good
+19.75
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+39.62
Great
+28.03
Clutches
+17.59
Mid-round K/D
-6.00
Enemy saved round 4
Watch Round in 2D Replay
T
Round 6
Won
+17.37
Good
+14.20
Mid-round K/D
+3.17
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+0.79
Average
+0.79
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+14.96
Good
+14.96
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+3.19
Average
+2.43
Opening Duels
+0.74
Afterplants
+0.02
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+0.00
Average
Watch Round in 2D Replay
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