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Victory
8:2
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Nuke
Silver 4
Bosh Jaskin
5 / 0 / 4

Consistency

+0.57
Leetify Rating
+6.19
Overperforming
-0.68
T Rating
+6.19
Overperforming
+1.96
CT Rating
+0.00
On par

Rating Gained & Lost

+65.00
+52.00
+39.00
+26.00
+13.00
+0.00
-13.00
-26.00
-39.00
-52.00
-65.00
Mid-round K/D
Mid-round K/D
+63.18

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+21.66

Getting the first kill or being the first death in the round

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Saving
Saving
+6.24

Carrying guns and equipment forward into the next round when your team lost

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Clutches
Clutches
-1.92

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-58.23

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-1.92
Average
-1.92
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-0.77
Average
-0.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+46.97
Great
+25.10
Mid-round K/D
+21.66
Opening Duels
+0.21
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-19.59
Subpar
+38.85
Mid-round K/D
-58.44
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
+6.24
Average
+6.24
Saving
Watch Round in 2D Replay
Round 6
Lost
+0.00
Average
Watch Round in 2D Replay
Round 7
Lost
+0.00
Average
Watch Round in 2D Replay
Round 8
Lost
+0.00
Average
Watch Round in 2D Replay
Round 9
Lost
+0.00
Average
Watch Round in 2D Replay
Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8
9
10