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Victory
13:9
FACEIT (CS2)
MR12
Inferno
Faceit Level 8
DaRk0-
10 / 5 / 14
-0.24

Consistency

+1.42
Leetify Rating
-0.24
On par
+0.31
T Rating
-1.28
On par
+2.62
CT Rating
+1.01
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+35.26

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+19.55

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+3.75

Opponents that died while blind to your flashbangs

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Traded
Traded
+2.71

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+0.83

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-0.85

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
-3.43

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-4.32

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-28.83

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-29.97

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+0.18
Average
+0.18
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-17.66
Subpar
+1.64
Damage Assists
+0.32
Traded
-1.95
Enemy saved round 2
-17.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+9.40
Average
+9.40
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+0.65
Average
+0.65
Afterplants
Watch Round in 2D Replay
T
Round 6
Lost
+5.65
Average
+21.09
Opening Duels
-2.37
Enemy saved round 5
-13.07
Saving
Watch Round in 2D Replay
T
Round 7
Lost
+5.15
Average
+9.64
Saving
-4.49
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-2.76
Average
-2.76
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-9.76
Average
+1.02
Damage Assists
-10.78
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-0.46
Average
+19.12
Mid-round K/D
+0.57
Damage Assists
-20.15
Clutches
Watch Round in 2D Replay
T
Round 11
Lost
-1.05
Average
-1.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-4.75
Average
+5.27
Damage Assists
+2.39
Traded
-12.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-34.64
Poor
+1.81
Damage Assists
-36.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-27.05
Poor
+5.20
Damage Assists
-32.25
Clutches
Watch Round in 2D Replay
CT
Round 15
Won
+31.38
Great
+28.06
Clutches
+3.32
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Lost
-0.85
Average
-0.85
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
+4.72
Average
+14.17
Opening Duels
-9.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-8.68
Average
+0.07
Damage Assists
-8.75
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+12.90
Good
+9.15
Mid-round K/D
+3.75
Flash Assists
Watch Round in 2D Replay
CT
Round 20
Won
+13.79
Good
+13.14
Mid-round K/D
+0.65
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Won
+41.00
Great
+41.00
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
-22.46
Subpar
-22.46
Mid-round K/D
Watch Round in 2D Replay
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