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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US Southwest
Dust2
3,562
ghetto
18 / 8 / 14
+1.75

Consistency

+0.02
Leetify Rating
+1.75
On par
+0.37
T Rating
+0.45
On par
-0.33
CT Rating
+3.49
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Retakes
Retakes
+45.82

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+31.85

Dealing damage which helped your teammate get a kill

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Clutches
Clutches
+22.98

Winning rounds as the last player alive on your team

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Saving
Saving
+13.12

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+9.04

Opponents that died while blind to your flashbangs

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Traded
Traded
+5.89

Rating given back to you when your death helped a teammate get a kill

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Enemy Saving
Enemy Saving
-3.15

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-5.46

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-38.43

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-44.88

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
T
Round 1
Won
+1.94
Average
+1.08
Damage Assists
+0.86
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+1.50
Average
+1.04
Damage Assists
+0.46
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+56.72
Great
+42.73
Afterplants
+13.99
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-28.45
Poor
+4.46
Flash Assists
+1.96
Damage Assists
-3.15
Enemy saved round 3
-31.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-36.12
Poor
+21.51
Mid-round K/D
-57.63
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+14.71
Good
+13.12
Saving
+1.59
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+2.61
Average
+1.91
Flash Assists
+0.67
Mid-round K/D
+0.03
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+22.06
Good
+22.06
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+2.58
Average
+2.67
Flash Assists
-0.09
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
-20.01
Subpar
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 11
Lost
-12.77
Subpar
+11.13
Damage Assists
-23.90
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+0.61
Average
+0.61
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-24.19
Subpar
-24.19
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-2.93
Average
-2.93
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
-28.77
Poor
+0.77
Damage Assists
-29.54
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
+9.16
Average
+9.69
Damage Assists
+5.89
Traded
-6.42
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+6.09
Average
+6.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
-10.42
Average
+3.16
Damage Assists
-13.58
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-24.27
Subpar
+0.60
Damage Assists
-24.87
Opening Duels
Watch Round in 2D Replay
CT
Round 20
Lost
-5.56
Average
-5.56
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
+112.29
Great
+70.01
Retakes
+22.98
Clutches
+18.50
Mid-round K/D
+0.80
Damage Assists
Watch Round in 2D Replay
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