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Victory
13:3
Matchmaking (Competitive) (CS2)
MR12
Mumbai
Grail
Silver Elite Master
Esen
12 / 5 / 6
+0.80

Consistency

-1.52
Leetify Rating
+0.80
On par
-1.83
T Rating
+0.78
On par
-1.18
CT Rating
+0.84
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Afterplants
Afterplants
+25.90

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+7.02

Dealing damage which helped your teammate get a kill

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Traded
Traded
+0.56

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-4.20

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-5.06

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-11.47

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
-45.00
Round 1
Lost
+90.73
Great
+68.87
Clutches
+21.86
Afterplants
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Round 2
Lost
-15.27
Subpar
+0.23
Damage Assists
-15.50
Afterplants
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Round 3
Lost
-33.20
Poor
+9.33
Mid-round K/D
-42.53
Clutches
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Round 4
Lost
-4.50
Average
+0.56
Traded
-5.06
Opening Duels
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Round 5
Lost
-0.74
Average
+19.25
Afterplants
+10.55
Mid-round K/D
-30.54
Clutches
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Round 6
Lost
+0.00
Average
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Round 7
Lost
+2.16
Average
+2.16
Damage Assists
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Round 8
Lost
-11.87
Subpar
+1.80
Damage Assists
-13.67
Mid-round K/D
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Round 9
Lost
+0.00
Average
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Round 10
Lost
+11.21
Good
+11.11
Mid-round K/D
+0.10
Damage Assists
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Round 11
Lost
+10.50
Average
+10.21
Mid-round K/D
+0.29
Afterplants
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Round 12
Lost
-39.62
Poor
-39.62
Mid-round K/D
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Round 13
Lost
+2.60
Average
+2.60
Damage Assists
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Round 14
Lost
+0.75
Average
+0.62
Mid-round K/D
+0.13
Damage Assists
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Round 15
Lost
+0.00
Average
Watch Round in 2D Replay
Round 16
Lost
+0.00
Average
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