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Victory
6:1
Matchmaking (Competitive) (CS2)
MR12
US Southeast
Cache
TiNT
2 / 1 / 4
-1.15

Consistency

+0.45
Leetify Rating
-1.15
On par
+0.45
T Rating
-1.15
On par
+0.45
CT Rating
+0.00
On par

Rating Gained & Lost

+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
Traded
Traded
+4.70

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+3.50

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
-1.94

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-3.47

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-10.84

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+8.00
+7.00
+6.00
+5.00
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
-9.00
-10.00
-11.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Won
+3.50
Average
+3.50
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+2.92
Average
+4.15
Mid-round K/D
+0.71
Traded
-1.94
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-7.62
Average
-7.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-6.85
Average
+3.99
Traded
-10.84
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7