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Victory
13:3
FACEIT (CS2)
MR12
Mirage
Faceit Level 10
pappaslop
0 / 0 / 0

Consistency

+2.10
Leetify Rating
-
On par
+2.00
T Rating
-
On par
+2.21
CT Rating
-
On par

Rating Gained & Lost

+60.00
+48.00
+36.00
+24.00
+12.00
+0.00
-12.00
-24.00
-36.00
-48.00
-60.00
Clutches
Clutches
+32.94

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+3.84

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+3.74

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-1.18

Getting the first kill or being the first death in the round

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Retakes
Retakes
-2.21

Rating gained or lost as a CT after the bomb was planted

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Saving
Saving
-36.78

Carrying guns and equipment forward into the next round when your team lost

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Mid-round K/D
Mid-round K/D
-58.36

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
Round 1
Lost
+17.81
Good
+14.20
Mid-round K/D
+3.61
Damage Assists
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Round 2
Lost
+4.84
Average
+4.61
Mid-round K/D
+0.23
Damage Assists
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Round 3
Lost
-8.72
Average
+38.91
Clutches
-47.63
Saving
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Round 4
Lost
-2.53
Average
+10.85
Saving
-13.38
Mid-round K/D
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Round 5
Lost
-3.66
Average
-3.66
Opening Duels
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Round 6
Lost
-3.58
Average
-3.58
Mid-round K/D
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Round 7
Lost
+0.01
Average
+0.01
Mid-round K/D
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Round 8
Lost
-4.30
Average
-4.30
Mid-round K/D
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Round 9
Lost
-17.28
Subpar
-17.28
Opening Duels
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Round 10
Lost
-23.01
Subpar
-23.01
Mid-round K/D
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Round 11
Lost
-3.10
Average
-3.10
Clutches
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Round 12
Lost
+3.74
Average
+3.74
Afterplants
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Round 13
Lost
-2.87
Average
-2.87
Clutches
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Round 14
Lost
-2.21
Average
+0.00
Damage Assists
-2.21
Retakes
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Round 15
Lost
-0.15
Average
+19.76
Opening Duels
-19.91
Mid-round K/D
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Round 16
Lost
-13.00
Subpar
-13.00
Mid-round K/D
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