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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
London
Inferno
20,960
I3ender
18 / 8 / 12
+5.10

Consistency

+0.01
Leetify Rating
+5.10
Overperforming
-0.91
T Rating
+5.95
Overperforming
+0.85
CT Rating
+3.82
On par

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Mid-round K/D
Mid-round K/D
+52.45

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
+22.69

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+12.06

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+11.04

Rating gained or lost as a CT after the bomb was planted

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Traded
Traded
+8.65

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+6.12

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+4.66

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.52

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-13.23

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-20.66
Subpar
+1.73
Damage Assists
-22.39
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
+7.02
Average
+20.25
Mid-round K/D
-13.23
Clutches
Watch Round in 2D Replay
T
Round 3
Won
-16.10
Subpar
-16.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
+14.69
Good
+8.46
Mid-round K/D
+4.48
Damage Assists
+1.75
Traded
Watch Round in 2D Replay
T
Round 5
Won
+2.38
Average
+1.89
Mid-round K/D
+0.45
Damage Assists
+0.04
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+22.20
Good
+22.44
Afterplants
-0.24
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Won
+16.08
Good
+15.87
Mid-round K/D
+0.21
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-2.79
Average
-0.51
Mid-round K/D
-2.28
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Lost
-1.14
Average
-1.14
Saving
Watch Round in 2D Replay
T
Round 10
Won
+51.63
Great
+43.11
Mid-round K/D
+7.26
Saving
+1.26
Traded
Watch Round in 2D Replay
T
Round 11
Lost
-0.81
Average
+1.34
Damage Assists
-2.15
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-1.13
Average
+5.64
Traded
+4.66
Flash Assists
+2.12
Damage Assists
-13.55
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+11.04
Good
+11.04
Retakes
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
+0.00
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+0.42
Average
+0.28
Damage Assists
+0.14
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
+4.30
Average
+4.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
+9.15
Average
+9.15
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+4.25
Average
+3.11
Mid-round K/D
+1.14
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Won
+0.87
Average
+0.87
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Won
+0.52
Average
+0.52
Damage Assists
Watch Round in 2D Replay
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