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Victory
10:1
Matchmaking (Premier) (CS2)
MR12
EU North
Nuke
8,343
Nietzsche-Go
4 / 0 / 5
-3.13

Consistency

-1.53
Leetify Rating
-3.13
On par
-1.86
T Rating
-3.13
On par
-1.20
CT Rating
+0.00
On par

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Opening Duels
Opening Duels
+24.87

Getting the first kill or being the first death in the round

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Saving
Saving
-0.23

Carrying guns and equipment forward into the next round when your team lost

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Clutches
Clutches
-2.44

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-3.11

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-17.66

Fights occurring after the opening duel but before the bomb plant

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Afterplants
Afterplants
-20.22

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Lost
-8.72
Average
+13.13
Mid-round K/D
-21.85
Afterplants
Watch Round in 2D Replay
Round 2
Lost
+0.00
Average
Watch Round in 2D Replay
Round 3
Lost
+0.00
Average
Watch Round in 2D Replay
Round 4
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Lost
-0.05
Average
+0.18
Clutches
-0.23
Saving
Watch Round in 2D Replay
T
Round 6
Lost
-2.62
Average
-2.62
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
-30.79
Poor
-30.79
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+26.50
Good
+24.87
Opening Duels
+1.63
Afterplants
Watch Round in 2D Replay
T
Round 9
Lost
-3.11
Average
-3.11
Enemy saved round 8
Watch Round in 2D Replay
Round 10
Lost
+0.00
Average
Watch Round in 2D Replay
Round 11
Lost
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
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7
8
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10
11