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Victory
13:10
Matchmaking (Competitive) (CS2)
MR12
EU West
Inferno
The Global Elite
fRESh
19 / 9 / 15
+4.53

Consistency

+2.29
Leetify Rating
+4.53
On par
+1.88
T Rating
+7.86
Overperforming
+2.72
CT Rating
+0.90
On par

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Damage Assists
Damage Assists
+36.21

Dealing damage which helped your teammate get a kill

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Traded
Traded
+34.00

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
+29.10

Winning rounds as the last player alive on your team

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Saving
Saving
+25.87

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+18.46

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
+14.01

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+6.74

Fights occurring after the opening duel but before the bomb plant

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Enemy Saving
Enemy Saving
-1.35

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-9.18

Rating gained or lost as a T after the bomb was planted

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Retakes
Retakes
-49.63

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
+23.23
Good
+43.98
Mid-round K/D
+8.35
Damage Assists
-29.10
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
+5.35
Average
+18.78
Opening Duels
+5.14
Traded
+3.26
Damage Assists
-21.83
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-14.76
Subpar
+7.50
Traded
+1.76
Damage Assists
-24.02
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-1.31
Average
-1.31
Clutches
Watch Round in 2D Replay
T
Round 5
Won
+52.97
Great
+45.22
Afterplants
+7.75
Flash Assists
Watch Round in 2D Replay
T
Round 6
Won
+40.73
Great
+30.41
Clutches
+10.32
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Won
+11.53
Good
+17.78
Mid-round K/D
+1.73
Flash Assists
-7.98
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-10.05
Average
+4.37
Flash Assists
+2.64
Traded
+2.01
Damage Assists
-19.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-5.02
Average
-5.02
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
-23.07
Subpar
-23.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-7.94
Average
+4.15
Damage Assists
-12.09
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+22.68
Good
+15.98
Mid-round K/D
+6.70
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
-10.66
Average
+6.46
Damage Assists
+5.98
Traded
-23.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-3.36
Average
+1.21
Damage Assists
-4.57
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
-10.85
Average
+6.04
Saving
+1.37
Flash Assists
-18.26
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+19.44
Good
+10.86
Mid-round K/D
+6.45
Traded
+2.13
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
-16.46
Subpar
+5.90
Damage Assists
+4.60
Traded
-26.96
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+3.00
Average
+2.97
Opening Duels
+0.03
Retakes
Watch Round in 2D Replay
CT
Round 19
Won
+45.43
Great
+30.26
Mid-round K/D
+15.54
Opening Duels
+0.98
Damage Assists
-1.35
Enemy saved round 18
Watch Round in 2D Replay
CT
Round 20
Lost
-8.13
Average
-8.13
Retakes
Watch Round in 2D Replay
CT
Round 21
Lost
+11.66
Good
+9.01
Saving
+1.69
Traded
+0.96
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-7.72
Average
+3.24
Flash Assists
-10.96
Retakes
Watch Round in 2D Replay
CT
Round 23
Lost
-12.46
Subpar
+10.82
Saving
-23.28
Opening Duels
Watch Round in 2D Replay
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