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Victory
13:0
Matchmaking (Competitive) (CS2)
MR12
US East
Nuke
Silver 3
cbd corndog
6 / 6 / 8
-2.22

Consistency

+1.65
Leetify Rating
-2.22
Underperforming
+3.22
T Rating
-2.75
Underperforming
+0.10
CT Rating
+4.14
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Damage Assists
Damage Assists
+14.24

Dealing damage which helped your teammate get a kill

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Traded
Traded
+3.89

Rating given back to you when your death helped a teammate get a kill

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Mid-round K/D
Mid-round K/D
-0.93

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-19.29

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-26.78

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+18.00
+16.00
+14.00
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
T
Round 1
Won
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
-15.32
Subpar
-15.32
Opening Duels
Watch Round in 2D Replay
T
Round 3
Won
+0.17
Average
+0.17
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
+0.00
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Won
+7.50
Average
+10.21
Opening Duels
+0.69
Damage Assists
-3.40
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
-13.83
Subpar
+5.21
Damage Assists
-19.04
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+15.72
Good
+15.80
Opening Duels
+2.50
Damage Assists
+1.93
Traded
-4.51
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 10
Won
-1.32
Average
+1.61
Traded
+1.30
Damage Assists
-4.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-13.82
Subpar
-13.82
Opening Duels
Watch Round in 2D Replay
T
Round 12
Won
+4.05
Average
+3.30
Mid-round K/D
+0.40
Damage Assists
+0.35
Traded
Watch Round in 2D Replay
CT
Round 13
Won
+4.14
Average
+4.14
Damage Assists
Watch Round in 2D Replay
Round
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