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Victory
10:1
Matchmaking (Competitive) (CS2)
MR12
Australia
Dust2
Legendary Eagle
rabble rouser
17 / 2 / 3
+15.01

Consistency

+5.53
Leetify Rating
+15.01
Overperforming
+4.85
T Rating
+15.01
Overperforming
+6.14
CT Rating
+0.00
Underperforming

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Mid-round K/D
Mid-round K/D
+90.06

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+66.27

Getting the first kill or being the first death in the round

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Clutches
Clutches
+7.73

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+7.21

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
-6.15

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+95.00
+90.00
+85.00
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
T
Round 1
Won
+12.84
Good
+12.64
Mid-round K/D
+0.20
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+1.13
Average
+1.13
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-10.50
Average
+16.05
Opening Duels
-26.55
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+90.99
Great
+34.40
Mid-round K/D
+34.28
Clutches
+22.31
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 6
Won
+7.19
Average
+7.46
Mid-round K/D
+7.21
Damage Assists
-7.48
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+0.06
Average
+0.06
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+31.93
Great
+17.70
Opening Duels
+14.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+19.32
Good
+10.21
Opening Duels
+9.11
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+12.16
Good
+12.16
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
Round
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11