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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
EU North
Nuke
18,892
Featch
19 / 4 / 10
+5.81

Consistency

+2.96
Leetify Rating
+5.81
Overperforming
+4.27
T Rating
+10.01
Overperforming
+1.46
CT Rating
-2.59
Underperforming

Rating Gained & Lost

+115.00
+92.00
+69.00
+46.00
+23.00
+0.00
-23.00
-46.00
-69.00
-92.00
-115.00
Afterplants
Afterplants
+112.81

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+24.52

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+21.09

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+7.44

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+7.44

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+6.61

Carrying guns and equipment forward into the next round when your team lost

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Retakes
Retakes
-7.36

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-10.50

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-57.46

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
T
Round 1
Won
+2.96
Average
+2.96
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+6.49
Average
+6.49
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+0.07
Average
+0.07
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+9.61
Average
+9.61
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-20.07
Subpar
+2.90
Damage Assists
-22.97
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+28.13
Great
+21.09
Opening Duels
+7.04
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+3.84
Average
+3.84
Damage Assists
Watch Round in 2D Replay
T
Round 8
Won
+13.17
Good
+12.30
Mid-round K/D
+0.87
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+2.00
Average
+3.98
Traded
+3.23
Damage Assists
-5.21
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+78.73
Great
+100.00
Afterplants
+12.23
Mid-round K/D
-33.50
Clutches
Watch Round in 2D Replay
T
Round 11
Won
-0.93
Average
+4.48
Afterplants
+2.39
Damage Assists
-7.80
Enemy saved round 10
Watch Round in 2D Replay
T
Round 12
Lost
-3.87
Average
+1.37
Clutches
-2.54
Afterplants
-2.70
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
+7.69
Average
+8.64
Damage Assists
+6.61
Saving
+3.46
Traded
-11.02
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-9.71
Average
-9.71
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-7.16
Average
+16.69
Mid-round K/D
+1.48
Damage Assists
-25.33
Clutches
Watch Round in 2D Replay
CT
Round 16
Lost
-5.44
Average
-5.44
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-2.89
Average
+4.47
Mid-round K/D
-7.36
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+1.97
Average
+1.97
Damage Assists
Watch Round in 2D Replay
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