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Victory
13:11
Matchmaking (Premier) (CS2)
MR12
South Africa
Mirage
14,339
♕ Zoinks Scoob
21 / 3 / 16
+3.85

Consistency

-2.72
Leetify Rating
+3.85
Overperforming
-3.22
T Rating
+7.96
Overperforming
-2.25
CT Rating
-0.26
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Mid-round K/D
Mid-round K/D
+79.91

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+17.09

Getting the first kill or being the first death in the round

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Traded
Traded
+10.91

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+8.15

Dealing damage which helped your teammate get a kill

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Saving
Saving
+4.10

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
+3.88

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+0.69

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.50

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-7.26

Winning rounds as the last player alive on your team

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Retakes
Retakes
-21.55

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
T
Round 1
Won
+26.72
Good
+17.09
Opening Duels
+9.63
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
+5.18
Average
+12.25
Mid-round K/D
-7.07
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-2.76
Average
-2.76
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Lost
+1.53
Average
+0.96
Mid-round K/D
+0.57
Traded
Watch Round in 2D Replay
T
Round 6
Lost
-0.19
Average
-0.19
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
+0.23
Average
+0.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-14.26
Subpar
+2.02
Traded
+1.51
Damage Assists
-17.79
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+35.62
Great
+27.11
Mid-round K/D
+8.51
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+10.52
Average
+16.27
Mid-round K/D
-5.75
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+41.96
Great
+44.34
Mid-round K/D
+1.12
Afterplants
-3.50
Enemy saved round 11
Watch Round in 2D Replay
CT
Round 13
Won
-12.96
Subpar
+0.27
Damage Assists
-13.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-27.75
Poor
+2.38
Damage Assists
-30.13
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+0.69
Average
+0.69
Flash Assists
Watch Round in 2D Replay
CT
Round 16
Lost
-7.59
Average
-7.59
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
-10.96
Average
-10.96
Retakes
Watch Round in 2D Replay
CT
Round 18
Won
+16.79
Good
+10.24
Mid-round K/D
+4.10
Saving
+2.45
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Won
+1.40
Average
+4.40
Traded
-3.00
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
+6.31
Average
+5.58
Mid-round K/D
+0.73
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Lost
-13.03
Subpar
+0.09
Damage Assists
-13.12
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 23
Won
+18.77
Good
+14.13
Mid-round K/D
+3.92
Traded
+0.72
Damage Assists
Watch Round in 2D Replay
CT
Round 24
Won
+25.21
Good
+25.21
Mid-round K/D
Watch Round in 2D Replay
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