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Victory
13:4
FACEIT (CS2)
MR12
Inferno
hallucinogen
19 / 6 / 8
+5.95

Consistency

+1.07
Leetify Rating
+5.95
Overperforming
+1.71
T Rating
+7.44
Overperforming
+0.39
CT Rating
+2.38
On par

Rating Gained & Lost

+100.00
+80.00
+60.00
+40.00
+20.00
+0.00
-20.00
-40.00
-60.00
-80.00
-100.00
Mid-round K/D
Mid-round K/D
+97.40

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+21.08

Dealing damage which helped your teammate get a kill

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Traded
Traded
+6.22

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-0.15

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-1.19

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Saving
Saving
-3.04

Carrying guns and equipment forward into the next round when your team lost

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Afterplants
Afterplants
-8.14

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-11.04

Getting the first kill or being the first death in the round

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Leetify Rating by Round

How does this work?
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Won
-11.31
Subpar
+4.27
Traded
+0.58
Damage Assists
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+5.13
Average
+5.12
Opening Duels
+0.01
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
+1.61
Average
+2.80
Afterplants
-1.19
Enemy saved round 2
Watch Round in 2D Replay
T
Round 4
Won
-17.80
Subpar
+4.91
Mid-round K/D
+4.81
Damage Assists
-27.52
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+38.49
Great
+23.12
Afterplants
+8.23
Damage Assists
+7.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+11.84
Good
+17.64
Mid-round K/D
+0.75
Traded
-6.55
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
-0.11
Average
+0.63
Damage Assists
-0.74
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
+2.25
Average
+11.78
Mid-round K/D
+0.26
Damage Assists
-9.79
Saving
Watch Round in 2D Replay
T
Round 9
Lost
+0.97
Average
+12.56
Mid-round K/D
+6.75
Saving
-18.34
Clutches
Watch Round in 2D Replay
T
Round 10
Won
+23.29
Good
+22.92
Mid-round K/D
+0.37
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+68.37
Great
+51.69
Clutches
+16.68
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-33.50
Poor
-33.50
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
+11.10
Good
+9.66
Mid-round K/D
+1.44
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+2.70
Average
+1.20
Traded
+0.87
Mid-round K/D
+0.63
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+0.33
Average
+0.33
Damage Assists
Watch Round in 2D Replay
CT
Round 16
Won
+21.93
Good
+19.23
Mid-round K/D
+2.70
Damage Assists
Watch Round in 2D Replay
CT
Round 17
Won
-24.15
Subpar
+1.10
Damage Assists
-25.25
Mid-round K/D
Watch Round in 2D Replay
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