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Tie
12:12
Matchmaking (Competitive) (CS2)
MR12
US North Central
Mirage
Distinguished Master Guardian
jsh
23 / 5 / 16
+5.60

Consistency

+0.62
Leetify Rating
+5.60
Overperforming
+0.07
T Rating
+2.57
On par
+1.17
CT Rating
+8.63
Overperforming

Rating Gained & Lost

+195.00
+156.00
+117.00
+78.00
+39.00
+0.00
-39.00
-78.00
-117.00
-156.00
-195.00
Mid-round K/D
Mid-round K/D
+191.25

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+16.89

Dealing damage which helped your teammate get a kill

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Traded
Traded
+11.85

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+5.47

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+2.02

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.80

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-6.87

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
-21.90

Rating gained or lost as a T after the bomb was planted

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Clutches
Clutches
-61.46

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
+3.70
Average
+12.85
Mid-round K/D
-9.15
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-4.58
Average
-4.58
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
-1.16
Average
+2.05
Traded
-3.21
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
-10.88
Average
+28.99
Mid-round K/D
-39.87
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-25.90
Subpar
-25.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+8.65
Average
+7.15
Traded
+5.16
Damage Assists
-3.66
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+23.80
Good
+23.72
Mid-round K/D
+0.08
Afterplants
Watch Round in 2D Replay
T
Round 8
Won
+11.02
Good
+11.72
Mid-round K/D
+2.02
Flash Assists
+0.08
Afterplants
-2.80
Enemy saved round 7
Watch Round in 2D Replay
T
Round 9
Lost
-31.90
Poor
-31.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+19.98
Good
+19.98
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-12.82
Subpar
+22.95
Mid-round K/D
-35.77
Clutches
Watch Round in 2D Replay
T
Round 12
Won
+50.97
Great
+33.16
Clutches
+17.81
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
+29.44
Great
+28.75
Retakes
+0.69
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
-0.86
Average
-0.86
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+39.10
Great
+39.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-6.43
Average
+3.80
Damage Assists
-10.23
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-5.35
Average
+1.59
Damage Assists
-6.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+17.66
Good
+14.39
Mid-round K/D
+3.27
Damage Assists
Watch Round in 2D Replay
CT
Round 19
Lost
-4.43
Average
+0.45
Damage Assists
-4.88
Clutches
Watch Round in 2D Replay
CT
Round 20
Lost
-16.88
Subpar
+27.94
Mid-round K/D
-44.82
Clutches
Watch Round in 2D Replay
CT
Round 21
Lost
-11.19
Subpar
+7.57
Mid-round K/D
+2.65
Traded
+1.87
Damage Assists
-23.28
Retakes
Watch Round in 2D Replay
CT
Round 22
Lost
-2.49
Average
+0.06
Damage Assists
-2.55
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
+4.48
Average
+4.48
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
+60.52
Great
+60.52
Mid-round K/D
Watch Round in 2D Replay
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