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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
Australia
Ancient
19,940
Wednesday Shmeggams
9 / 5 / 7
-0.45

Consistency

+0.22
Leetify Rating
-0.45
On par
-0.93
T Rating
+0.81
On par
+1.38
CT Rating
-4.26
Underperforming

Rating Gained & Lost

+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
Clutches
Clutches
+24.01

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+16.27

Dealing damage which helped your teammate get a kill

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Traded
Traded
+7.21

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+0.66

Opponents that died while blind to your flashbangs

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Opening Duels
Opening Duels
-1.89

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-4.01

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-7.51

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
-20.18

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
-21.80

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Won
-2.65
Average
+17.12
Mid-round K/D
-19.77
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 3
Lost
-27.24
Poor
+2.80
Traded
+1.68
Damage Assists
-31.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Won
-12.65
Subpar
+4.41
Traded
+0.93
Damage Assists
-17.99
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
+26.76
Good
+25.43
Mid-round K/D
+0.67
Damage Assists
+0.66
Flash Assists
Watch Round in 2D Replay
T
Round 6
Won
+0.73
Average
+0.73
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 8
Won
+12.62
Good
+12.26
Afterplants
+0.36
Damage Assists
Watch Round in 2D Replay
T
Round 9
Won
+21.80
Good
+24.01
Clutches
+1.80
Damage Assists
-4.01
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
+3.69
Average
+3.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-2.90
Average
-2.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
-10.37
Average
+2.56
Damage Assists
-12.93
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
-3.10
Average
+16.10
Opening Duels
-19.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
-14.26
Subpar
+7.54
Damage Assists
-21.80
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+0.33
Average
+0.33
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
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