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Victory
13:2
Matchmaking (Premier) (CS2)
MR12
Australia
Ancient
11,263
Grossman
14 / 3 / 6
+2.86

Consistency

+0.39
Leetify Rating
+2.86
Overperforming
-0.24
T Rating
+1.14
On par
+1.02
CT Rating
+9.78
Overperforming

Rating Gained & Lost

+95.00
+76.00
+57.00
+38.00
+19.00
+0.00
-19.00
-38.00
-57.00
-76.00
-95.00
Mid-round K/D
Mid-round K/D
+93.56

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+15.30

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+10.55

Dealing damage which helped your teammate get a kill

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Retakes
Retakes
+9.39

Rating gained or lost as a CT after the bomb was planted

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Traded
Traded
+5.41

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+0.24

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.41

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-25.30

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-63.81

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
-27.50
T
Round 1
Won
+4.52
Average
+2.38
Afterplants
+2.14
Damage Assists
Watch Round in 2D Replay
T
Round 2
Won
+18.42
Good
+18.42
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+16.29
Good
+16.05
Opening Duels
+0.24
Flash Assists
+0.00
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
-16.22
Subpar
+3.79
Damage Assists
-20.01
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
-26.28
Subpar
+0.04
Damage Assists
-26.32
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+21.96
Good
+19.26
Opening Duels
+2.70
Afterplants
Watch Round in 2D Replay
T
Round 7
Lost
+12.94
Good
+38.24
Mid-round K/D
-25.30
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+20.06
Good
+18.89
Mid-round K/D
+1.17
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
+7.22
Average
+9.63
Afterplants
-2.41
Enemy saved round 8
Watch Round in 2D Replay
T
Round 10
Won
-7.52
Average
+5.41
Traded
-12.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-15.61
Subpar
+11.01
Mid-round K/D
+4.58
Damage Assists
-31.20
Afterplants
Watch Round in 2D Replay
T
Round 12
Lost
-22.17
Subpar
-22.17
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
+7.20
Average
+7.20
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+9.39
Average
+9.39
Retakes
Watch Round in 2D Replay
CT
Round 15
Won
+12.73
Good
+12.73
Mid-round K/D
Watch Round in 2D Replay
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