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Victory
13:3
Matchmaking (Premier) (CS2)
MR12
EU West
Nuke
14,707
FIDDY
5 / 2 / 9
-2.91

Consistency

+0.76
Leetify Rating
-2.91
Underperforming
+0.21
T Rating
-4.01
Underperforming
+1.26
CT Rating
+0.41
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
-37.50
Opening Duels
Opening Duels
+10.93

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+10.91

Dealing damage which helped your teammate get a kill

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Traded
Traded
+5.74

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+2.04

Opponents that died while blind to your flashbangs

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Clutches
Clutches
-6.19

Winning rounds as the last player alive on your team

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Afterplants
Afterplants
-14.59

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-22.33

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-33.00

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
-44.00
T
Round 1
Won
-14.39
Subpar
+0.99
Damage Assists
-15.38
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+13.31
Good
+13.31
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+23.41
Good
+21.80
Opening Duels
+1.61
Afterplants
Watch Round in 2D Replay
T
Round 4
Won
+0.88
Average
+0.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+5.27
Average
+5.27
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-34.63
Poor
+2.78
Damage Assists
-15.08
Mid-round K/D
-22.33
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Lost
-6.19
Average
-6.19
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-21.47
Subpar
-21.47
Afterplants
Watch Round in 2D Replay
T
Round 9
Won
-6.82
Average
+3.95
Traded
+0.10
Damage Assists
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 10
Won
+2.58
Average
+2.58
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 12
Lost
-10.08
Average
-10.08
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 14
Won
+3.82
Average
+3.82
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
-7.19
Average
+0.64
Damage Assists
-7.83
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+5.01
Average
+2.04
Flash Assists
+1.79
Traded
+1.18
Mid-round K/D
Watch Round in 2D Replay
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