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Victory
6:0
Matchmaking (Premier) (CS2)
MR12
US Southwest
Dust2
BatteryPower3d
2 / 1 / 1
+1.16

Consistency

-1.00
Leetify Rating
+1.16
On par
-0.92
T Rating
+1.16
On par
-1.10
CT Rating
+0.00
On par

Rating Gained & Lost

+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
Mid-round K/D
Mid-round K/D
+11.20

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+2.24

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+0.33

Dealing damage which helped your teammate get a kill

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Enemy Saving
Enemy Saving
-1.66

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-5.16

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+11.00
+10.00
+9.00
+8.00
+7.00
+6.00
+5.00
+4.00
+3.00
+2.00
+1.00
+0.00
-1.00
-2.00
-3.00
-4.00
-5.00
-6.00
-7.00
-8.00
T
Round 1
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 2
Won
+4.23
Average
+4.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+0.07
Average
+0.07
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+9.63
Average
+6.97
Mid-round K/D
+2.66
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-6.98
Average
+2.24
Traded
+0.26
Damage Assists
-1.66
Enemy saved round 4
-7.82
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
Watch Round in 2D Replay
Round
1
2
3
4
5
6