Expected Outcome
Win
Loss
Average Rating
Winning Team
Losing Team
Rating Spread
Expected Round Differential
26%
13 - ≤7
1%
13 - 8
13 - 9
0%
13 - 10
13 - 11
6%
OT
5%
11 - 13
2%
10 - 13
9 - 13
3%
8 - 13
52%
≤7 - 13
Getting the first kill or being the first death in the round
Dealing damage which helped your teammate get a kill
Rating given back to you when your death helped a teammate get a kill
Winning rounds as the last player alive on your team
Rating gained or lost as a CT after the bomb was planted
Rating gained or lost as a T after the bomb was planted
Fights occurring after the opening duel but before the bomb plant