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Victory
5:2
Matchmaking (Competitive) (CS2)
MR12
EU North
Cache
yes-hello
4 / 0 / 3
+10.74

Consistency

+1.50
Leetify Rating
+10.74
Overperforming
+1.28
T Rating
+10.74
Overperforming
+1.70
CT Rating
+0.00
On par

Rating Gained & Lost

+80.00
+64.00
+48.00
+32.00
+16.00
+0.00
-16.00
-32.00
-48.00
-64.00
-80.00
Clutches
Clutches
+78.81

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+9.73

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+4.90

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+0.44

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-2.57

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-16.16

Getting the first kill or being the first death in the round

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Leetify Rating by Round

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+90.00
+85.00
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Lost
-16.16
Subpar
-16.16
Opening Duels
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T
Round 2
Lost
-4.04
Average
+4.72
Damage Assists
-8.76
Mid-round K/D
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T
Round 3
Won
+88.97
Great
+78.81
Clutches
+10.16
Mid-round K/D
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T
Round 4
Won
-7.39
Average
+0.18
Damage Assists
-7.57
Mid-round K/D
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T
Round 5
Won
+16.34
Good
+15.90
Mid-round K/D
+0.44
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-2.57
Average
-2.57
Enemy saved round 5
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T
Round 7
Won
+0.00
Average
Watch Round in 2D Replay
Round
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