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Victory
13:8
Matchmaking (Premier) (CS2)
MR12
US Southeast
Ancient
16,473
Zeoos
19 / 5 / 15
+2.05

Consistency

+0.03
Leetify Rating
+2.05
On par
-0.67
T Rating
-2.92
On par
+0.73
CT Rating
+8.68
Overperforming

Rating Gained & Lost

+90.00
+72.00
+54.00
+36.00
+18.00
+0.00
-18.00
-36.00
-54.00
-72.00
-90.00
Retakes
Retakes
+77.24

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+30.86

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+19.26

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+6.71

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+5.41

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+1.82

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-3.63

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-6.56

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-88.13

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
T
Round 1
Lost
-19.80
Subpar
-19.80
Afterplants
Watch Round in 2D Replay
T
Round 2
Lost
-0.77
Average
-0.77
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-21.17
Subpar
-21.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
-1.88
Average
-1.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-10.61
Average
+5.74
Damage Assists
-16.35
Opening Duels
Watch Round in 2D Replay
T
Round 6
Won
+29.56
Great
+17.27
Mid-round K/D
+10.47
Afterplants
+1.82
Flash Assists
Watch Round in 2D Replay
T
Round 7
Lost
-6.56
Average
-6.56
Clutches
Watch Round in 2D Replay
T
Round 8
Won
+24.29
Good
+16.04
Afterplants
+8.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
-8.11
Average
+5.41
Traded
-13.52
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Lost
-30.38
Poor
+0.06
Damage Assists
-30.44
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
+26.41
Good
+26.41
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-16.07
Subpar
+1.47
Damage Assists
-17.54
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+57.33
Great
+56.97
Retakes
+0.36
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 15
Won
-9.20
Average
+2.23
Damage Assists
-11.43
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+13.28
Good
+13.28
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+24.94
Good
+24.94
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-15.91
Subpar
+10.50
Damage Assists
-26.41
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+20.27
Good
+20.27
Retakes
Watch Round in 2D Replay
CT
Round 20
Lost
-8.64
Average
+16.35
Opening Duels
+4.89
Damage Assists
-3.63
Enemy saved round 19
-26.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Won
-4.00
Average
+19.26
Opening Duels
+5.61
Damage Assists
-28.87
Mid-round K/D
Watch Round in 2D Replay
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