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Victory
13:1
Matchmaking (Premier) (CS2)
MR12
London
Ancient
16,218
* White2512 *
8 / 0 / 13
-6.04

Consistency

+0.01
Leetify Rating
-6.04
Underperforming
-0.04
T Rating
-3.73
Underperforming
+0.05
CT Rating
-19.91
Underperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Afterplants
Afterplants
+8.37

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+5.17

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
-8.18

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
-17.28

Getting the first kill or being the first death in the round

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Clutches
Clutches
-31.13

Winning rounds as the last player alive on your team

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Retakes
Retakes
-41.55

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+27.00
+24.00
+21.00
+18.00
+15.00
+12.00
+9.00
+6.00
+3.00
+0.00
-3.00
-6.00
-9.00
-12.00
-15.00
-18.00
-21.00
-24.00
-27.00
-30.00
T
Round 1
Lost
-28.87
Poor
+2.26
Damage Assists
-31.13
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-4.80
Average
-4.80
Mid-round K/D
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T
Round 3
Lost
-2.76
Average
-2.76
Mid-round K/D
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T
Round 4
Lost
-16.64
Subpar
-16.64
Afterplants
Watch Round in 2D Replay
T
Round 5
Lost
-16.10
Subpar
-16.10
Mid-round K/D
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T
Round 6
Won
+22.41
Good
+21.23
Afterplants
+1.18
Damage Assists
Watch Round in 2D Replay
T
Round 7
Lost
-17.28
Subpar
-17.28
Opening Duels
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T
Round 8
Lost
+14.71
Good
+14.71
Mid-round K/D
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T
Round 9
Lost
-0.14
Average
-0.14
Mid-round K/D
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T
Round 10
Lost
-1.23
Average
-1.23
Mid-round K/D
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T
Round 11
Lost
+2.14
Average
+2.14
Mid-round K/D
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T
Round 12
Lost
+3.78
Average
+3.78
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-17.30
Subpar
-17.30
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-22.52
Subpar
+1.73
Damage Assists
-24.25
Retakes
Watch Round in 2D Replay
Round
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