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Victory
13:8
Matchmaking (Competitive) (CS2)
MR12
Australia
Nuke
JucJuc
19 / 4 / 17
+8.89

Consistency

-0.68
Leetify Rating
+8.89
Overperforming
-1.69
T Rating
+9.97
Overperforming
+0.45
CT Rating
+7.44
Overperforming

Rating Gained & Lost

+70.00
+56.00
+42.00
+28.00
+14.00
+0.00
-14.00
-28.00
-42.00
-56.00
-70.00
Afterplants
Afterplants
+67.07

Rating gained or lost as a T after the bomb was planted

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Mid-round K/D
Mid-round K/D
+61.22

Fights occurring after the opening duel but before the bomb plant

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Retakes
Retakes
+58.96

Rating gained or lost as a CT after the bomb was planted

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Damage Assists
Damage Assists
+15.11

Dealing damage which helped your teammate get a kill

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Opening Duels
Opening Duels
+2.62

Getting the first kill or being the first death in the round

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Traded
Traded
+1.84

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
+1.37

Carrying guns and equipment forward into the next round when your team lost

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Enemy Saving
Enemy Saving
-3.24

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-18.33

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+90.00
+85.00
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Won
+88.81
Great
+52.85
Afterplants
+35.96
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
-1.15
Average
+3.68
Opening Duels
+1.44
Damage Assists
-6.27
Afterplants
Watch Round in 2D Replay
T
Round 3
Lost
-0.28
Average
-0.28
Clutches
Watch Round in 2D Replay
T
Round 4
Lost
-5.81
Average
+1.84
Traded
+1.80
Damage Assists
-9.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-0.25
Average
-0.25
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+1.54
Average
+1.36
Afterplants
+0.18
Damage Assists
Watch Round in 2D Replay
T
Round 7
Won
+18.80
Good
+18.80
Afterplants
Watch Round in 2D Replay
T
Round 8
Lost
-17.78
Subpar
+0.32
Damage Assists
-18.10
Opening Duels
Watch Round in 2D Replay
T
Round 9
Lost
-1.35
Average
-1.35
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
+2.84
Average
+12.27
Mid-round K/D
-9.43
Saving
Watch Round in 2D Replay
T
Round 11
Won
+29.28
Great
+18.15
Mid-round K/D
+10.80
Saving
+0.33
Afterplants
Watch Round in 2D Replay
T
Round 12
Won
+4.96
Average
+17.04
Opening Duels
+1.15
Damage Assists
-3.24
Enemy saved round 11
-9.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+49.93
Great
+49.51
Retakes
+0.42
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Lost
-7.77
Average
-7.77
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
+25.19
Good
+25.19
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Lost
-11.52
Subpar
-11.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Lost
-0.74
Average
-0.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
+6.75
Average
+9.45
Retakes
-2.70
Clutches
Watch Round in 2D Replay
CT
Round 19
Won
+10.63
Average
+10.63
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-8.19
Average
+9.80
Damage Assists
-17.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 21
Lost
+2.73
Average
+16.73
Mid-round K/D
-14.00
Clutches
Watch Round in 2D Replay
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