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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
London
Ancient
20,929
gorgo
13 / 8 / 15
-0.58

Consistency

+3.42
Leetify Rating
-0.58
Underperforming
+3.73
T Rating
+4.99
On par
+3.13
CT Rating
-8.94
Underperforming

Rating Gained & Lost

+55.00
+44.00
+33.00
+22.00
+11.00
+0.00
-11.00
-22.00
-33.00
-44.00
-55.00
Afterplants
Afterplants
+53.54

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+40.33

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+1.98

Opponents that died while blind to your flashbangs

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Traded
Traded
+0.06

Rating given back to you when your death helped a teammate get a kill

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Clutches
Clutches
-1.81

Winning rounds as the last player alive on your team

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Opening Duels
Opening Duels
-6.17

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-20.15

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-31.06

Rating gained or lost as a CT after the bomb was planted

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Mid-round K/D
Mid-round K/D
-48.44

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
-40.00
T
Round 1
Lost
-2.51
Average
+7.55
Damage Assists
-10.06
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-0.14
Average
+0.06
Traded
+0.04
Damage Assists
-0.24
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Lost
-16.10
Subpar
-16.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 4
Lost
+0.49
Average
+2.14
Damage Assists
-1.65
Clutches
Watch Round in 2D Replay
T
Round 5
Lost
-0.16
Average
-0.16
Clutches
Watch Round in 2D Replay
T
Round 6
Won
+24.41
Good
+24.30
Mid-round K/D
+0.11
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+28.45
Great
+29.16
Mid-round K/D
+1.98
Flash Assists
+1.09
Afterplants
-3.78
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Won
-15.10
Subpar
+0.07
Damage Assists
-4.71
Enemy saved round 7
-10.46
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+38.40
Great
+28.20
Afterplants
+9.29
Mid-round K/D
+0.91
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+22.06
Good
+17.22
Mid-round K/D
+2.44
Damage Assists
+2.40
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+16.26
Good
+21.74
Afterplants
-5.48
Enemy saved round 10
Watch Round in 2D Replay
T
Round 12
Lost
-36.24
Poor
-6.18
Enemy saved round 11
-30.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Lost
-28.90
Poor
+1.79
Damage Assists
-30.69
Retakes
Watch Round in 2D Replay
CT
Round 14
Lost
-17.31
Subpar
-17.31
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Lost
-15.85
Subpar
+5.95
Damage Assists
-21.80
Opening Duels
Watch Round in 2D Replay
CT
Round 16
Lost
-2.88
Average
-2.88
Retakes
Watch Round in 2D Replay
CT
Round 17
Lost
+0.50
Average
+15.63
Opening Duels
+3.72
Damage Assists
-18.85
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Lost
-3.75
Average
+0.55
Damage Assists
-4.30
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
-5.86
Average
+15.17
Damage Assists
-21.03
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
+2.51
Average
+2.51
Retakes
Watch Round in 2D Replay
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