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Victory
13:10
Matchmaking (Premier) (CS2)
MR12
US Southwest
Inferno
22,650
Kirby ≥ Science
13 / 8 / 14
+2.31

Consistency

+2.48
Leetify Rating
+2.31
On par
+2.29
T Rating
-1.34
Underperforming
+2.67
CT Rating
+6.29
Overperforming

Rating Gained & Lost

+75.00
+60.00
+45.00
+30.00
+15.00
+0.00
-15.00
-30.00
-45.00
-60.00
-75.00
Clutches
Clutches
+74.36

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+26.21

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+9.65

Rating gained or lost as a T after the bomb was planted

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Flash Assists
Flash Assists
+2.56

Opponents that died while blind to your flashbangs

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Saving
Saving
-7.46

Carrying guns and equipment forward into the next round when your team lost

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Opening Duels
Opening Duels
-10.87

Getting the first kill or being the first death in the round

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Enemy Saving
Enemy Saving
-14.43

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Mid-round K/D
Mid-round K/D
-26.90

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Won
+60.40
Great
+60.40
Clutches
Watch Round in 2D Replay
T
Round 2
Lost
-2.51
Average
-2.51
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-0.07
Average
-0.07
Clutches
Watch Round in 2D Replay
T
Round 4
Lost
-2.07
Average
-2.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
+3.94
Average
+17.65
Mid-round K/D
-13.71
Saving
Watch Round in 2D Replay
T
Round 6
Lost
-4.62
Average
+6.25
Saving
-10.87
Opening Duels
Watch Round in 2D Replay
T
Round 7
Lost
-22.68
Subpar
+0.91
Damage Assists
-23.59
Clutches
Watch Round in 2D Replay
T
Round 8
Lost
-9.01
Average
-9.01
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+9.65
Average
+9.65
Afterplants
Watch Round in 2D Replay
T
Round 10
Lost
-27.29
Poor
+3.86
Damage Assists
-14.43
Enemy saved round 9
-16.72
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-11.60
Subpar
-11.60
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-10.21
Average
+5.24
Damage Assists
-15.45
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+23.22
Good
+22.52
Mid-round K/D
+0.70
Damage Assists
Watch Round in 2D Replay
CT
Round 14
Won
-5.40
Average
+0.65
Damage Assists
-6.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+18.99
Good
+18.99
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+0.05
Average
+0.04
Damage Assists
+0.01
Flash Assists
Watch Round in 2D Replay
CT
Round 17
Won
+1.55
Average
+1.55
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-17.32
Subpar
+0.48
Damage Assists
-17.80
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Won
+2.62
Average
+2.55
Flash Assists
+0.07
Damage Assists
Watch Round in 2D Replay
CT
Round 20
Won
+71.28
Great
+43.90
Clutches
+16.72
Mid-round K/D
+10.66
Damage Assists
Watch Round in 2D Replay
CT
Round 21
Lost
-25.25
Subpar
-25.25
Mid-round K/D
Watch Round in 2D Replay
CT
Round 22
Lost
+3.22
Average
+2.05
Damage Assists
+1.17
Mid-round K/D
Watch Round in 2D Replay
CT
Round 23
Lost
-3.77
Average
-3.77
Clutches
Watch Round in 2D Replay
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