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Victory
7:1
Matchmaking (Premier) (CS2)
MR12
EU North
Nuke
qwerty
4 / 1 / 7
-3.48

Consistency

-3.76
Leetify Rating
-3.48
On par
-3.05
T Rating
-3.48
On par
-4.71
CT Rating
+0.00
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
-50.00
Opening Duels
Opening Duels
+10.19

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+3.68

Dealing damage which helped your teammate get a kill

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Traded
Traded
+3.14

Rating given back to you when your death helped a teammate get a kill

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Saving
Saving
-0.67

Carrying guns and equipment forward into the next round when your team lost

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Clutches
Clutches
-0.87

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
-43.32

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+25.00
+22.50
+20.00
+17.50
+15.00
+12.50
+10.00
+7.50
+5.00
+2.50
+0.00
-2.50
-5.00
-7.50
-10.00
-12.50
-15.00
-17.50
-20.00
-22.50
-25.00
T
Round 1
Lost
-17.17
Subpar
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
+1.98
Average
+2.85
Mid-round K/D
-0.87
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
-14.60
Subpar
-14.60
Opening Duels
Watch Round in 2D Replay
T
Round 4
Won
+22.54
Good
+24.79
Opening Duels
+3.68
Damage Assists
+3.14
Traded
-9.07
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Lost
-22.93
Subpar
-22.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-1.14
Average
-1.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
+4.14
Average
+4.14
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-0.67
Average
-0.67
Saving
Watch Round in 2D Replay
Round
1
2
3
4
5
6
7
8