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Victory
13:1
Matchmaking (Premier) (CS2)
MR12
EU North
Dust2
BLICKY GOT THE STIFFY UH
19 / 3 / 5
+8.33

Consistency

+2.46
Leetify Rating
+8.33
Overperforming
+2.98
T Rating
+5.20
On par
+1.95
CT Rating
+27.12
Overperforming

Rating Gained & Lost

+112.50
+90.00
+67.50
+45.00
+22.50
+0.00
-22.50
-45.00
-67.50
-90.00
-112.50
Mid-round K/D
Mid-round K/D
+110.64

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+44.66

Getting the first kill or being the first death in the round

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Damage Assists
Damage Assists
+10.49

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+8.15

Opponents that died while blind to your flashbangs

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Traded
Traded
+7.27

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+7.03

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-5.95

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-65.62

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
-35.00
-40.00
-45.00
-50.00
T
Round 1
Won
+23.09
Good
+14.68
Mid-round K/D
+5.66
Traded
+2.75
Afterplants
Watch Round in 2D Replay
T
Round 2
Won
+20.65
Good
+14.70
Afterplants
+5.95
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+1.50
Average
+1.50
Flash Assists
Watch Round in 2D Replay
T
Round 4
Won
+16.76
Good
+16.76
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
-12.45
Subpar
-12.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+0.43
Average
+0.43
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
+1.64
Average
+1.64
Flash Assists
Watch Round in 2D Replay
T
Round 8
Won
+18.70
Good
+14.25
Opening Duels
+4.45
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+8.68
Average
+14.25
Opening Duels
-5.57
Afterplants
Watch Round in 2D Replay
T
Round 10
Won
+26.01
Good
+35.23
Mid-round K/D
+1.61
Traded
+1.21
Flash Assists
-5.95
Enemy saved round 9
-6.09
Afterplants
Watch Round in 2D Replay
T
Round 11
Lost
-43.38
Poor
+13.90
Mid-round K/D
+4.54
Damage Assists
+3.80
Flash Assists
-65.62
Clutches
Watch Round in 2D Replay
T
Round 12
Won
+0.81
Average
+0.81
Afterplants
Watch Round in 2D Replay
CT
Round 13
Won
+31.96
Great
+16.16
Opening Duels
+15.80
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+22.27
Good
+22.27
Mid-round K/D
Watch Round in 2D Replay
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