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Victory
6:3
Matchmaking (Premier) (CS2)
MR12
Australia
Ancient
10,000
Windex Wipes
6 / 2 / 6
+5.34

Consistency

+2.25
Leetify Rating
+5.34
Overperforming
+2.26
T Rating
+5.34
On par
+2.24
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Clutches
Clutches
+28.98

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+10.45

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+5.60

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+4.76

Rating given back to you when your death helped a teammate get a kill

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Afterplants
Afterplants
+2.10

Rating gained or lost as a T after the bomb was planted

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Enemy Saving
Enemy Saving
-3.83

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Leetify Rating by Round

How does this work?
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
T
Round 1
Lost
-17.17
Subpar
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+15.04
Good
+9.75
Damage Assists
+5.29
Afterplants
Watch Round in 2D Replay
T
Round 3
Won
-2.49
Average
+0.70
Damage Assists
-3.19
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
+8.45
Average
+7.52
Mid-round K/D
+4.76
Traded
-3.83
Enemy saved round 3
Watch Round in 2D Replay
T
Round 5
Lost
-9.88
Average
-9.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+65.46
Great
+36.48
Mid-round K/D
+28.98
Clutches
Watch Round in 2D Replay
T
Round 7
Lost
-9.53
Average
-9.53
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
-1.82
Average
-1.82
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
+0.00
Average
Watch Round in 2D Replay
Round
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