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Tie
15:15
Matchmaking (Premier) (CS2)
MR12
US West
Inferno
16,699
SEANTARES
25 / 9 / 20
+5.10

Consistency

+0.86
Leetify Rating
+5.10
Overperforming
+0.01
T Rating
-5.46
Underperforming
+1.69
CT Rating
+15.66
Overperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Clutches
Clutches
+84.60

Winning rounds as the last player alive on your team

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Mid-round K/D
Mid-round K/D
+74.27

Fights occurring after the opening duel but before the bomb plant

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Damage Assists
Damage Assists
+45.67

Dealing damage which helped your teammate get a kill

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Traded
Traded
+19.44

Rating given back to you when your death helped a teammate get a kill

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Flash Assists
Flash Assists
+4.72

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-2.21

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Opening Duels
Opening Duels
-16.16

Getting the first kill or being the first death in the round

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Retakes
Retakes
-18.26

Rating gained or lost as a CT after the bomb was planted

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Afterplants
Afterplants
-39.10

Rating gained or lost as a T after the bomb was planted

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Leetify Rating by Round

How does this work?
+80.00
+75.00
+70.00
+65.00
+60.00
+55.00
+50.00
+45.00
+40.00
+35.00
+30.00
+25.00
+20.00
+15.00
+10.00
+5.00
+0.00
-5.00
-10.00
-15.00
-20.00
-25.00
-30.00
T
Round 1
Lost
-16.16
Subpar
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+17.70
Good
+11.73
Mid-round K/D
+5.97
Damage Assists
Watch Round in 2D Replay
T
Round 3
Won
+0.31
Average
+0.31
Afterplants
Watch Round in 2D Replay
T
Round 4
Lost
-20.77
Subpar
+14.20
Mid-round K/D
+7.03
Traded
+0.08
Damage Assists
-2.21
Enemy saved round 3
-39.87
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
+14.33
Good
+14.33
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-6.85
Average
-6.85
Mid-round K/D
Watch Round in 2D Replay
T
Round 7
Lost
-1.21
Average
+0.95
Traded
+0.60
Damage Assists
-2.76
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
-8.11
Average
+6.79
Damage Assists
-14.90
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-15.31
Subpar
+10.26
Mid-round K/D
-25.57
Clutches
Watch Round in 2D Replay
T
Round 10
Lost
-17.84
Subpar
-17.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Lost
-3.96
Average
-3.96
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 13
Lost
-6.89
Average
-6.89
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-8.05
Average
-8.05
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
+75.81
Great
+40.07
Clutches
+35.74
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+70.53
Great
+70.53
Clutches
Watch Round in 2D Replay
CT
Round 17
Won
+22.85
Good
+15.43
Mid-round K/D
+4.60
Damage Assists
+2.82
Flash Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-4.62
Average
+3.77
Damage Assists
-8.39
Mid-round K/D
Watch Round in 2D Replay
CT
Round 19
Lost
-8.69
Average
+2.83
Damage Assists
-11.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 20
Lost
-13.37
Subpar
+4.89
Traded
-18.26
Retakes
Watch Round in 2D Replay
CT
Round 21
Won
+29.67
Great
+18.08
Mid-round K/D
+6.57
Traded
+5.02
Damage Assists
Watch Round in 2D Replay
CT
Round 22
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 23
Won
+4.92
Average
+9.30
Damage Assists
-4.38
Mid-round K/D
Watch Round in 2D Replay
CT
Round 24
Won
+57.44
Great
+57.44
Mid-round K/D
Watch Round in 2D Replay
CT
Round 25
Lost
-0.43
Average
-0.43
Clutches
Watch Round in 2D Replay
CT
Round 26
Won
+11.16
Good
+10.64
Mid-round K/D
+0.52
Damage Assists
Watch Round in 2D Replay
CT
Round 27
Won
+4.55
Average
+4.55
Mid-round K/D
Watch Round in 2D Replay
T
Round 28
Lost
-0.58
Average
+6.11
Damage Assists
-6.69
Mid-round K/D
Watch Round in 2D Replay
T
Round 29
Won
+2.44
Average
+1.90
Flash Assists
+0.46
Afterplants
+0.08
Damage Assists
Watch Round in 2D Replay
T
Round 30
Lost
-25.90
Subpar
-25.90
Mid-round K/D
Watch Round in 2D Replay
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