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Victory
13:7
Matchmaking (Premier) (CS2)
MR12
US South Central
Dust2
19,355
𓋹 Hell_hunter 𓋹
12 / 6 / 14
+1.45

Consistency

-0.76
Leetify Rating
+1.45
Overperforming
-0.83
T Rating
+5.67
Overperforming
-0.69
CT Rating
-4.89
Underperforming

Rating Gained & Lost

+85.00
+68.00
+51.00
+34.00
+17.00
+0.00
-17.00
-34.00
-51.00
-68.00
-85.00
Clutches
Clutches
+84.97

Winning rounds as the last player alive on your team

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Damage Assists
Damage Assists
+13.37

Dealing damage which helped your teammate get a kill

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Traded
Traded
+8.18

Rating given back to you when your death helped a teammate get a kill

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Retakes
Retakes
+1.47

Rating gained or lost as a CT after the bomb was planted

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Flash Assists
Flash Assists
+0.01

Opponents that died while blind to your flashbangs

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Enemy Saving
Enemy Saving
-4.91

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Afterplants
Afterplants
-11.44

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
-19.76

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
-42.95

Fights occurring after the opening duel but before the bomb plant

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Leetify Rating by Round

How does this work?
+112.50
+105.00
+97.50
+90.00
+82.50
+75.00
+67.50
+60.00
+52.50
+45.00
+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
T
Round 1
Lost
-17.17
Subpar
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
-2.88
Average
-2.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+12.84
Good
+10.25
Mid-round K/D
+2.59
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
-13.60
Subpar
+3.92
Traded
+2.24
Damage Assists
-19.76
Opening Duels
Watch Round in 2D Replay
T
Round 5
Won
-13.67
Subpar
-13.67
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
+0.00
Average
+0.00
Afterplants
Watch Round in 2D Replay
T
Round 7
Won
-1.63
Average
+0.05
Afterplants
-1.68
Enemy saved round 6
Watch Round in 2D Replay
T
Round 8
Lost
-4.51
Average
+1.44
Damage Assists
-5.95
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Lost
-14.04
Subpar
+2.06
Damage Assists
-16.10
Mid-round K/D
Watch Round in 2D Replay
T
Round 10
Won
+19.96
Good
+21.43
Mid-round K/D
-1.47
Afterplants
Watch Round in 2D Replay
T
Round 11
Won
+103.69
Great
+93.81
Clutches
+9.88
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-0.92
Average
+4.84
Damage Assists
+4.26
Traded
-10.02
Afterplants
Watch Round in 2D Replay
CT
Round 13
Lost
-1.49
Average
+0.01
Flash Assists
-1.50
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-6.09
Average
-6.09
Mid-round K/D
Watch Round in 2D Replay
CT
Round 15
Won
-16.65
Subpar
-16.65
Mid-round K/D
Watch Round in 2D Replay
CT
Round 16
Won
+0.00
Average
Watch Round in 2D Replay
CT
Round 17
Won
+2.84
Average
+2.74
Mid-round K/D
+0.10
Damage Assists
Watch Round in 2D Replay
CT
Round 18
Lost
-8.74
Average
+0.10
Damage Assists
-8.84
Clutches
Watch Round in 2D Replay
CT
Round 19
Won
+14.26
Good
+12.79
Mid-round K/D
+1.47
Retakes
Watch Round in 2D Replay
CT
Round 20
Won
-23.26
Subpar
-3.23
Enemy saved round 19
-20.03
Mid-round K/D
Watch Round in 2D Replay
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