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Victory
13:5
Matchmaking (Premier) (CS2)
MR12
Australia
Inferno
12,994
Stud
15 / 6 / 10
+4.14

Consistency

+0.07
Leetify Rating
+4.14
Overperforming
+0.29
T Rating
+3.34
On par
-0.15
CT Rating
+5.72
Overperforming

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Damage Assists
Damage Assists
+25.47

Dealing damage which helped your teammate get a kill

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Afterplants
Afterplants
+25.10

Rating gained or lost as a T after the bomb was planted

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Opening Duels
Opening Duels
+16.36

Getting the first kill or being the first death in the round

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Mid-round K/D
Mid-round K/D
+15.95

Fights occurring after the opening duel but before the bomb plant

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Saving
Saving
+11.06

Carrying guns and equipment forward into the next round when your team lost

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Flash Assists
Flash Assists
+2.92

Opponents that died while blind to your flashbangs

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Clutches
Clutches
+1.73

Winning rounds as the last player alive on your team

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Enemy Saving
Enemy Saving
-6.11

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Retakes
Retakes
-18.03

Rating gained or lost as a CT after the bomb was planted

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Leetify Rating by Round

How does this work?
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
-36.00
T
Round 1
Won
-34.75
Poor
+0.79
Damage Assists
-35.54
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Won
+0.25
Average
+0.25
Flash Assists
Watch Round in 2D Replay
T
Round 3
Won
+30.21
Great
+18.22
Afterplants
+10.30
Mid-round K/D
+1.69
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+3.29
Average
+3.29
Mid-round K/D
Watch Round in 2D Replay
T
Round 5
Won
+6.44
Average
+6.44
Afterplants
Watch Round in 2D Replay
T
Round 6
Won
-0.67
Average
+3.29
Mid-round K/D
+1.71
Damage Assists
+0.44
Afterplants
-6.11
Enemy saved round 5
Watch Round in 2D Replay
T
Round 7
Lost
-9.17
Average
+5.76
Damage Assists
-14.93
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Lost
+19.40
Good
+19.40
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+16.40
Good
+16.36
Opening Duels
+0.04
Damage Assists
Watch Round in 2D Replay
T
Round 10
Won
+9.14
Average
+9.07
Mid-round K/D
+0.07
Damage Assists
Watch Round in 2D Replay
T
Round 11
Won
+4.11
Average
+4.11
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Won
-4.55
Average
+2.67
Flash Assists
+1.43
Damage Assists
-8.65
Mid-round K/D
Watch Round in 2D Replay
CT
Round 13
Won
+35.19
Great
+35.19
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Lost
-16.30
Subpar
+1.73
Clutches
-18.03
Retakes
Watch Round in 2D Replay
CT
Round 15
Lost
+11.06
Good
+11.06
Saving
Watch Round in 2D Replay
CT
Round 16
Lost
+2.06
Average
+2.06
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
-12.12
Subpar
+4.98
Damage Assists
-17.10
Mid-round K/D
Watch Round in 2D Replay
CT
Round 18
Won
+14.46
Good
+9.00
Damage Assists
+5.46
Mid-round K/D
Watch Round in 2D Replay
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