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Victory
13:4
Matchmaking (Premier) (CS2)
MR12
Seoul
Inferno
26,617
21 / 4 / 15
+5.36

Consistency

+3.59
Leetify Rating
+5.36
On par
+3.93
T Rating
+1.29
On par
+3.26
CT Rating
+15.13
Overperforming

Rating Gained & Lost

+50.00
+40.00
+30.00
+20.00
+10.00
+0.00
-10.00
-20.00
-30.00
-40.00
Mid-round K/D
Mid-round K/D
+39.23

Fights occurring after the opening duel but before the bomb plant

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Opening Duels
Opening Duels
+23.08

Getting the first kill or being the first death in the round

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Afterplants
Afterplants
+21.38

Rating gained or lost as a T after the bomb was planted

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Traded
Traded
+17.61

Rating given back to you when your death helped a teammate get a kill

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Damage Assists
Damage Assists
+8.99

Dealing damage which helped your teammate get a kill

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Flash Assists
Flash Assists
+4.74

Opponents that died while blind to your flashbangs

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Retakes
Retakes
-6.05

Rating gained or lost as a CT after the bomb was planted

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Enemy Saving
Enemy Saving
-7.67

Credit for winning the round when opponents were still alive (adjusted down by the value of the equipment they saved)

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Clutches
Clutches
-10.17

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+44.00
+40.00
+36.00
+32.00
+28.00
+24.00
+20.00
+16.00
+12.00
+8.00
+4.00
+0.00
-4.00
-8.00
-12.00
-16.00
-20.00
-24.00
-28.00
-32.00
T
Round 1
Lost
-16.88
Subpar
+0.29
Damage Assists
-17.17
Mid-round K/D
Watch Round in 2D Replay
T
Round 2
Lost
+28.09
Great
+30.13
Mid-round K/D
-2.04
Clutches
Watch Round in 2D Replay
T
Round 3
Lost
+14.89
Good
+22.10
Mid-round K/D
-7.21
Clutches
Watch Round in 2D Replay
T
Round 4
Won
+16.64
Good
+20.10
Mid-round K/D
+3.70
Traded
+1.10
Damage Assists
-8.26
Afterplants
Watch Round in 2D Replay
T
Round 5
Won
-24.23
Subpar
-24.23
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Won
-14.17
Subpar
-14.17
Opening Duels
Watch Round in 2D Replay
T
Round 7
Won
+4.36
Average
+2.89
Damage Assists
+1.47
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
-1.79
Average
+0.52
Traded
-2.31
Mid-round K/D
Watch Round in 2D Replay
T
Round 9
Won
+39.65
Great
+29.64
Afterplants
+5.27
Clutches
+4.74
Flash Assists
Watch Round in 2D Replay
T
Round 10
Won
-30.38
Poor
+0.13
Damage Assists
-7.67
Enemy saved round 9
-22.84
Mid-round K/D
Watch Round in 2D Replay
T
Round 11
Won
-1.96
Average
+21.09
Opening Duels
-23.05
Mid-round K/D
Watch Round in 2D Replay
T
Round 12
Lost
+1.27
Average
+7.46
Mid-round K/D
-6.19
Clutches
Watch Round in 2D Replay
CT
Round 13
Won
-0.21
Average
+16.16
Opening Duels
+6.09
Traded
+2.06
Damage Assists
-24.52
Mid-round K/D
Watch Round in 2D Replay
CT
Round 14
Won
+17.83
Good
+17.38
Mid-round K/D
+0.45
Damage Assists
Watch Round in 2D Replay
CT
Round 15
Won
+7.25
Average
+9.30
Mid-round K/D
+2.02
Damage Assists
+1.98
Traded
-6.05
Retakes
Watch Round in 2D Replay
CT
Round 16
Won
+38.18
Great
+38.18
Mid-round K/D
Watch Round in 2D Replay
CT
Round 17
Won
+12.60
Good
+7.23
Mid-round K/D
+5.32
Traded
+0.05
Damage Assists
Watch Round in 2D Replay
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