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Victory
7:1
Matchmaking (Competitive) (CS2)
MR12
EU North
Ancient
Master Guardian 1
ScreaM
5 / 2 / 4
-3.15

Consistency

-1.27
Leetify Rating
-3.15
On par
-1.50
T Rating
-3.15
On par
-1.04
CT Rating
+0.00
On par

Rating Gained & Lost

+37.50
+30.00
+22.50
+15.00
+7.50
+0.00
-7.50
-15.00
-22.50
-30.00
Afterplants
Afterplants
+4.15

Rating gained or lost as a T after the bomb was planted

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Damage Assists
Damage Assists
+2.41

Dealing damage which helped your teammate get a kill

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Mid-round K/D
Mid-round K/D
+2.22

Fights occurring after the opening duel but before the bomb plant

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Traded
Traded
+0.71

Rating given back to you when your death helped a teammate get a kill

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Opening Duels
Opening Duels
-5.95

Getting the first kill or being the first death in the round

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Clutches
Clutches
-28.69

Winning rounds as the last player alive on your team

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Leetify Rating by Round

How does this work?
+12.00
+10.00
+8.00
+6.00
+4.00
+2.00
+0.00
-2.00
-4.00
-6.00
-8.00
-10.00
-12.00
-14.00
-16.00
-18.00
-20.00
-22.00
-24.00
-26.00
T
Round 1
Won
-15.59
Subpar
+0.57
Damage Assists
-16.16
Opening Duels
Watch Round in 2D Replay
T
Round 2
Won
+2.62
Average
+2.62
Mid-round K/D
Watch Round in 2D Replay
T
Round 3
Won
+5.48
Average
+4.15
Afterplants
+1.33
Damage Assists
Watch Round in 2D Replay
T
Round 4
Won
+0.00
Average
Watch Round in 2D Replay
T
Round 5
Won
+2.64
Average
+10.21
Opening Duels
-7.57
Mid-round K/D
Watch Round in 2D Replay
T
Round 6
Lost
-19.58
Subpar
+9.11
Mid-round K/D
-28.69
Clutches
Watch Round in 2D Replay
T
Round 7
Won
-0.72
Average
+0.71
Traded
+0.51
Damage Assists
-1.94
Mid-round K/D
Watch Round in 2D Replay
T
Round 8
Won
+0.00
Average
Watch Round in 2D Replay
Round
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